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Vitaliy_K
Vitaliy_K
3D Environment & Props Artist, Level artist
., Russia

Summary

3D artist and Environment artist skills:
- high-poly modeling and sculpting;
- hard surface modeling;
- low-poly modeling;
- mid-poly modeling;
- custom normals workflow;
- UV mapping;
- tiling and trim sheet texturing;
- texture baking;
- realistic PBR texturing;
- handpaint stylized texturing;
- creating presentation renders in Blender, Marmoset toolbag and Unreal Engine;

Level artisr skills:
- Integrating assets into scenes, setting up models and materials in the scene;
- Assembling game scenes in accordance with art concepts and game design requirements;
- Modeling, texturing and integration terrain-mesh into scene;
- Post-process setup, lighting setup and baking;
- Collision and navmesh setup;
- Modeling, texturing, and scene integration of large natural assets (e.g., rocks), modular building kits, and other large objects;

Software:
Blender 3D; Zbrush; Substance 3D Painter; Rizom UV, Marmoset toolbag; Unreal Engine, Unity, Photoshop

Skills

3D Modeling3D VisualizationPBR TexturingEnvironment ModelingHigh-poly ModelingLow-poly ModelingHard Surface ModelingProp ModelingProp DesignRenderingRetopologySculptingTexture BakingTexturingUV MappingWeapon DesignWeapon Modeling

Software proficiency

Blender
Blender
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Unreal Engine
Unreal Engine