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Old Pub

Old Pub for UNIGINE Studio.
Game ready environment scene.

Technical information:
In this project a lot of tiling textures, trim sheets and decals were used
This project include 19 texture sets.
For all texture sets Texel density = 10,24 px/cm;
Resolution of all textures - 2k, and for Door and label texture set - 4k.

There are:
- 6 Tiling texture sets: Brick, Road, Floor, Cage, Glass, Blinds;
- 3 Trim sheet texture sets: Trim 1 and Trim 2 (for large architectural forms of the building) and Trim 3 (for small forms like bricks line, tubes, wires ect);
- 5 Texture sets for unique objets like door, lable, some kind of garbage, unique parts of tubes ect,
- 5 Decals atlases: graffiti and paper, trash, leaks, road damage, wall damage. All decals except graffiti were taken from Megascan.

There is not very complexity geometry, so the whole scene includes 69k triangles with all the small details, repeats ect.

Description:
I developed this project for UNIGINE Studio.
It was very interesting task so I could use all of my creativity and have the opportunity to work with UNIGINE Engine.
And now here is very cosy Old pub.
This scene can be used for building different levels and environments of cities.
Design of this pub pushes you to use it for "not-VIP" districts and levels